Level 50 – Final Fantasy XIV

Finish Line
Finish Line (Photo credit: jayneandd)

I made it to 50 over the weekend. I finished my class / job quests – note that is something you want to make sure you do, you get some very nice armor out of it.

Now I’m working on finishing the story quests. For some reason I was having a difficult time completing Garuda, I tried it with a couple of different parties. Last night I finished it and I’m a happy camper. I did quite a few quests last night and now I have 12 left to go. I’m sure some of those will involve dungeons of some sort, but we will have to wait and see.

When I get that done, I’ll work on getting my relic weapon and finish getting my GSM to 50. One of the things I really like about FFXIV is that you already have plenty of things to do, sometimes it feels like there is too much to do.

I did think the halloween event was a little lame, I really enjoyed the event in Guild Wars 2 – that one was a whole lot of fun.

I’ll post a note when I finish the story quests and let you know any snags I run into.

Updates from the producer – FFXIV

Housing (Photo credit: james.thompson)

A review of what was said in an open letter to the community.

Updates can be found here – http://forum.square-enix.com/ffxiv/threads/108630-Letter-from-the-Producer-LIVE-Part-IX-Q-A-Updates

I’ve just compiled them in one place – I have my thoughts at the end. Please note – they talk about a video, which the links I’ve found are all private or require a password, so not sure how we’re supposed to access that.

Q: In Regards to the Duty Finder

A: There have been situations where frustration arises when players with different play styles and objectives are matched together with the Duty Finder.

Therefore, we would like to make it possible to play with people who have the same goal as you.

Party Recruitment Bulletin Board
We will be making it so you can recruit party members through a bulletin board-like feature where you will be able to indicate your objective. For example, clearing the main scenario, relaxed party play, putting emphasis on speed and efficiency, etc.

For those that would like to participate in certain content, they’ll be able to form parties with players who have the same goal.

Updates to the Duty Finder
We’ll be having a special edition of the Letter from the Producer LIVE about the details for this, but we’ll be making it so matching occurs on a categorical basis, such as for leveling dungeons, high level dungeons, story, guildhests, and other content. Also, we’ll be making it so you can obtain Allagan tomestomes for each category once a day.

Increasing the methods for acquiring Allagan Tomestones
Currently, due to the fact that there aren’t many areas to obtain Allagan tomestones, players who want to speed through dungeons and those that want to relax a bit more have been overlapping, and this has been causing issues. Therefore, starting with being able to obtain these by being matched for the above categories, we also plan to make it possible to obtain them through new high level dungeons, the Crystal Tower, the primal daily quests, treasure hunting content, and other areas.

With the above, we feel that trouble will be less likely to occur, and you’ll be able to play with the play style of your choice.

Q: Regarding the Economy

Regarding the amount of gil obtained by players, we recently increased the amount of gil you can obtain through the instances. For now, we will monitor how much of an impact this change had on the economy.

The other problem that we identified is that it takes a long time for a gatherer to gain a level at higher levels. This issue ended up overflowing the market with crafting materials. We plan to address this issue by adding new crafting recipes (i.e. weapon, armor, potions used in PvP, etc.) and implementing ways for crafters to burn through materials for the upcoming housing.

We believe these features will invigorate the economy so please stay tuned!

Q: Regarding the Operations of FFXIV

A: FFXIV: ARR is comprised of many teams other than the development team, which include the Special Task Force (STF), Game Masters, the Lodestone team, the database team, and many others.

Amongst these teams, small mistakes from each one have been adding up.

When multiple tasks are brought up on the same day, a single lead is often involved in other task as well, and it becomes difficult to handle, the schedules become rough, and we have to make adjustments.

Also, the other day there was a mistake on the GM side with a call that came in, where they accidentally mistook information related to Dragon Quest X. Since the the titles were not separate and everything was sorted by high-priority emergency there were mistakes made.

As these tiny mistakes add up one by one that lead to bigger operational problems, we will be working hard to improve these issues by keeping an eye on the balance with quality, flows, and schedules. We would like to provide you all with the a high-degree of service.

Q: In Regards to Cheating

We are currently working very hard to eliminate all of the cheaters in A Realm Reborn.
In the current age where monthly subscription-based games are decreasing rapidly, the RMT are rapidly flocking to the game because of its popularity and how difficult it is for them to make money from the free-to-play MMOs.

Currently, the biggest problems are bots and warpers.

As for the warpers, every time we implement a countermeasure, the RMT will find a to work around it. Since this is a neverending cat-and-mouse game, we are looking into ways to completely eliminate warpers.

As for the bots, we are working as fast as we can to take action based on the reports that we received, but please note that we have to be careful when investigating the reports to avoid taking action on innocent players.

While we do have a tool that automatically detects cheats, the RMT have been implementing workarounds such as adding random factors to appear less robotic. Please note that we can’t go into this much because the RMT may use it to implement additional workarounds. We are carefully investigating the logs and then taking action on those who are identified as cheaters (about a few hundred accounts per day).

We will continue to address the cheaters by increasing the number of employees in the STF department.

Since we are on the topic of cheating, there is another thing I wanted to mention. Recently, a player uploaded a video of them using a third party program. While this cheat was already addressed by us, they made it seem like the cheat was still an ongoing issue. Honestly, this is an interference of our business because it has a huge negative impact on the community. Please note that we will not be taking these actions lightly and plan to take action if it gets out of hand.

While it is okay for players to upload in-game videos of ARR, we never approved the videos of players using third party programs. We appreciate your cooperation regarding this matter.

Q: In Regards to Network Lag in Europe

A: I believe information has already been shared by the European Community Team, but we would like the players experiencing these issues to post further details that indicate the network card they are using, their provider, and other specs that are in use. We would like to ask the European providers to address this, and appreciate your cooperation to help us.

Q: Regarding WAR, DRG, and other job/class adjustments


■ In Regards to WAR

The Binding Coil of Bahamut
Especially for Turn 1 and 4, strategies have been employed that the development team hadn’t considered (such as only using paladins to live through multiple stacks of a buff the boss has), and a situation has developed where paladins are favored over warrior. We apologize for this. In patch 2.1 we will be making adjustments so that warriors can do the content that paladins can do.

Adjustments to Stun
A warrior’s stun is different than paladin’s in the sense that it can be used at any time separate from the global cooldown, which is an advantage, but for specific content where stuns need to performed multiple times or with precise timing, it’s difficult to utilize warrior’s stun, so we will be making adjustments in patch 2.1 to improve its usability.

We also plan for a variety of other adjustments for warrior in patch 2.1.

■In Regards to Dragoon

About Jump
We will be making adjustments to improve Jump’s usability. (Including a reduction of the animation time). We understand there have been a lot of requests asking to make characters invulnerable while using Jump, but there is a possibility this would cause dragoon to become the only choice for DPS, so we will not be making adjustments for this.

■Job Balancing

Cross-Class Abilities
While any one of the content can be beaten with any class/job, currently, certain jobs are able to do much more damage than the other jobs due to having access to a certain cross-class abilities. We do have plans to adjust these cross-class abilities to balance out all the jobs.

We currently feel that the bards are a little too strong due to the amount of damage they can do without being impacted that much from the fight.

Melee DPS
Currently, the melee DPS have a harder time dealing damage in certain fights due to having to constantly dodge an enemy’s attack. Therefore, we do have plans to make adjustments to the fights so that melee DPS are able to do more damage.

We have plans to make numerous adjustments in patch 2.1 other than the items mentioned above. Please stay tuned!

Q: Will there be any maintenance fees or other costs for housing, besides the cost of your land and house?

A: There will not be any other costs like this.

Q: What are the requirements you need to fulfill to have a house?

A: You will have to increase the rank of your free company.

Q: Regarding Odin/Behemoth FATEs and server crashes

A: In FFXIV: ARR the maps are made up of 8-meter grids. In a single grid, we’ve set it to display a maximum of 100 players. When this grid contains more than the maximum number of players, there are cases where players and monsters do not appear. In order to address this, we will be managing the display priorities for the entire zone, and when special content like Odin and Behemoth FATEs occur, we make adjustments so that the process prioritizes this so that normal play conditions are possible. We will be making this adjustment in patch 2.1.

Q: How much land are you planning to implement within a housing area instance?

A: There will be about 30 houses per instance.

Q: Please show us the flow from buying a house up to arranging furniture with a video.

A: (Shows off the content in the video)

Q: Could you explain how exactly will gatherers and crafters will impact the exterior/interior of a house?

A: 85% of the housing will consist of gatherers gathering crafting materials and crafters using those materials to craft items. We will make sure every gathering/crafting class will be able to take part so stay tuned!

Q: Can you change the BGM inside of your house?

A: While it won’t be ready for patch 2.1, we will be making it possible to place a jukebox in your house as a furnishing that will allow you to play music in your house.

Q: Will we be able to store items within the furniture?

A: While we currently do not have any plans to do so, we will look into it once we have confirmed the stability of the housing system (mainly the amount of memory it will consume). If it does happen, it will be some time after the 2.1 patch.

Q: What happens when you have a house and you disband your free company?

A: Unless you abandon your house you cannot disband a free company.

Q: Will we receive the resting bonus if we log out within a house?

A: Yes, you will.

Q: Will there be ways to Return straight to your house?

A: We are currently working hard to make it possible to place an aetheryte at your house in 2.1, but it’s cutting it close at the moment.

Q: Will we be able to place bulletin boards and signs in front of our houses?

A: We do have plans to implement a feature in patch 2.2 wherein players will be able to leave a comment on a bulletin board.

Q: Can you move or reconstruct your house?

A: We are planning to have this after patch 2.2.

Q: Will we be able to have a indoor garden within our houses?

A: We do have plans to implement a feature in patch 2.2 wherein players will be able to place a field within the garden area. Players will be able to grow items obtained through gathering and obtain rare items that can only be obtained through the gardening feature.

Q: Can you make an area in your housing area to practice battle skills and calculate damage?

A: There are already a bunch of wooden dummies around Eorzea, and we are planning to make it possible to place them in your house.

Q: If all of the Large size houses are taken, will you be adding additional L size lands immediately?

A: We have plans to add more lands after we confirm the opening of the other areas.

Q: As there are differences in economies from World to World, will the housing costs differ by World?

A: It will be the same for all Worlds. The land for housing will be an auction system, and will start from a high price and over time will become cheaper.

Q: Will we be able to place furniture outside of the house?

A: Furniture will be separated into 2 types. Those that can only be placed within a house and those that can only be placed outside of a house.

Q: Will you be able to stack furniture or place objects on top of furniture?

A: Yes, you will be able to do this.

Q: Will we be able to see the sunlight come through the windows and also be able to view the scenery from within a house?

A: While you will be able to adjust how much sunlight will come through the windows, you will not be able to view the scenery while you are within a house.

Q: Can you expand to an M size or L size house from a S size house?

A: You won’t be able to make changes like this when it is built. You will have to build a new one on open land.

Q: Will we be able to sell our houses (including the furniture)?

A: No, you will only be able to sell the land rights.

Q: What type of facilities will we have access to within a housing area other than the market board and retainer?

A: We have plans to add facilities such as crafting facilities and NPCs that you can buy crafting materials from. Please stay tuned!

Q: What are the advantages of making things in your underground workshop?

A: We are planing to make it so you can build airships and access content.

Q: When will the chocobo farm be added?

A: The current plan is to implement some time after patch 2.3.

Q: Are there fish in the water sources in the housing areas?

A: Yes! And of course you can fish!

Q: Are there any plans to implement any seasonal exteriors of the houses (snow-themed exterior during Christmas, witch-themed exterior during Halloween, etc.)?

A: We do have plans to implement additional housing parts. While we have many ideas regarding seasonal items, we are currently discussing which one of those the players will enjoy the most.

Q: About how much furniture will we have access to when the housing system is implemented?

A: In patch 2.1, there will be about 40 exterior furniture and 180 interior furniture to choose from (and that’s not including the parts of the housing exterior!).

Q: When will individual housing be implemented?

A: It will be around half a year after patch 2.1’s release.

Server transfers now available for Final Fantasy 14 A Realm Reborn

Moving Day (book)
Moving Day (book) (Photo credit: Wikipedia)

A new patch came yesterday, there are many different changes, patch notes from them can be found here.

Here they are – http://forum.square-enix.com/ffxiv/threads/97920-EU-FINAL-FANTASY-XIV-A-Realm-Reborn-Hot-Fixes-%28Sep.-27%29?p=1428873&viewfull=1#post1428873

The good news is the server transfers came live yesterday, I tried and failed, but this morning I was able to bring the first character I created to my new home. I wasn’t able to bring my legacy character, if for whatever reason is on a Japanese serve. I’m still not exactly sure that happened.

I made sure the two people I wanted to transfer over had no items for sale on the AH, also made sure to dismiss their retainers, then transferred them. You’ll have to visit the Mog Station to get the process started.

I think the transfer happened instantly but was working this morning. I just checked a few moments ago and all is good.

I had a great time playing this past weekend. I have never done any fates, but I did for a few hours this weekend and made it to 46. If you don’t already know, the only way to Fate is with a party. You’ll also want to learn where the best fates for your level are, then just bash away. Some of the fates you want to kill the adds right up till the time you’re supposed to turn something in, don’t worry players around you will let you know when you want to do that.

I could have easily made it to level 50, but I want to try and get some other stuff done (or almost finsihed) first. Like my main story, Job quests and max out my Company. That is the goal anyway. Did my level 45 job quest and tada, got some awesome loot from that. All level 55 gear (but no materia slots in any of them). So the goal this week is to try and get all that stuff done. I’m still enjoying myself quite a bit, when I log in there is a massive list of things I want to do.

Enjoy your hump day!!

FFXIV Transfer Dates Announced (sort of)

On the JP blog – it has been announced when the transfers will start, if everything goes well with testing. Here is a rough translation of what can be found on this page – http://forum.square-enix.com/ffxiv/threads/97065-%E9%AF%96%E7%A7%BB%E5%8B%95%E3%81%BE%E3%81%A0%E3%83%BC%EF%BC%9F/page13


I apologise for the long wait, I have some news to inform you of. The World Transfer service will begin as of 15th October (Tuesday).

As for the situation now, we are doing the final tests towards launching the official service. Unless we find some seriously crazy, game smashing bug tomorrow night, the service will go live on the 15th as planned.

Something still may happen though so please understand.

We will notify you via the topics again once everything is finalised.


So looks good and I’m excited.

My thoughts on Final Fantasy 14 (XIV)

English: Final Fantasy wordmark created using ...
(Photo credit: Wikipedia)

I have been enjoying a new game quite a bit, Final Fantasy XIV A realm reborn. I wanted to make sure I was going to sub before I wrote something, and I did sub so here’s what I think.

First I am not max level yet, for whatever reason I didn’t even know about the beta. People who participated in the last Beta got to keep their character for the head start. I did get to enjoy the head start and have been having a good time. I think I’m level 38 Black Mage.

I played the first XIV and it stunk to high heavens. I wanted to like it, but for whatever reason it stunk. I can’t remember now what the reason was why I didn’t like playing it. I think games that I don’t like, I just move on and don’t dwell on them.

This game knocks that one out of the park. Some of the servers have the ‘older’ characters on them. Mine is still there, I think he was level 15. He is on a Japanese server for some reason. The good news is there will be server transfers coming up and from what I’m hearing they will be free for five days.

When I get a link, I’ll make sure to post it.

Now there have been some problems with the launch, most of those problems have been related to their being so many people that want(ed) to play. The demand has been far greater than they estimated. During the first few weeks, if you didn’t stay logged in, it was hard to get in. Yes I spent many rough days of trying to login and not being able to. Also they made some weird restrictions on character creation. Sometimes you could create a character and other times you couldn’t.

I actually made a character on one server, got them to level 25 or so and then started a new character on a brand new server. So it will be pretty cool to move the other character over. I do think there will probably be some kind of restrictions with what character you can move to where.

I think one of the things I like about the game is there are so many different ways you can level. I am enjoying the story quests, I do some fates, but some people that is the only way they level. My hope is to get at fifty with a character, and a gathering skill and a craft. Hopefully I can do that.

I’ll talk some about it when I post again next week. Till then hope you have a wonderful day!

Final Fantasy RIP

Well I have given up on playing Final Fantasy. I do enjoy a challenge, don’t get me wrong but there is so much wrong with the game (in my opinon). First of all the game I’m playing needs to be fun. Like many of you I have a limited amount of time so when I do have the time I like to play something that is fun.

Some of the problems –

1. Lack of quests / things to do / quests being on a timer. The time thing may be good in theory but it stinks when it comes down to it. If I have 5 or 6 hours to kill then it isn’t enough content. If I am extremely busy with work then it makes me feel like I ‘have’ to play in order to do my quests before the time runs out… either way I don’t like it.

2. The crafting system is crazy and whoever designed it is a sadist. Again to craft some low level things you need a high level component.. why is that?  Another thing is you have to keep your things repaired. In order to repair them you must have a certain level of crafting…

3. Travel. I don’t mind traveling for a half hour or an hour, I do mind doing every day that I play, that is crazy.

4. Loot. Let’s face it one of the main reasons you kill things is so that you can get some shiny new things to wear. During the time I played I didn’t get a single armor or weapon drop, not even one. I did get two or three quest rewards, but again I never got anything that dropped (except of course for crafting stuff).

5. Inventory. Again this was a design flaw in my opinion. With a retainer you could have 160 items. That may seem like a lot, but when you figure that many of the items can be +1, +2 etc., then it isn’t very much at all.

I did make it to an overall level of 23 or 24 and many of my skills to the 11-13 range. When I start dreading to log in, then it’s time to try something different and that’s what was happening.. maybe they will change things, who knows. I guess we will all have to wait and see.

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Final Fantasy XIV – day one

Full Sword in scabbard
Image via Wikipedia

Got the Final Fantasy collectors edition from the UPS man about noon yesterday. There were two small updates – one very small and the other about 500 meg or so, at least that is what it seemed. The server wasn’t too crowded, but there was enough folks to where it wasn’t desolate. There were some small and minor changes I’m not sure exactly what yet but I’ll work on making a list of them. Again it is still pretty early in the game. And we’ll work on providing some more tidbits as we play along. Enjoy your day.

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The end of open beta for Final Fantasy 14

Hopefully you had an enjoyable weekend… my weekends never seem to be long enough for whatever reason.

The open beta for Final Fantasy 14 will be ending the coming Sunday afternoon / evening (the 19th) at 5 pm PDT or 8 pm if you live on the East coast.

Between now and then we hope to have a few videos up as well as some tips and tricks to help make it easier for you to play Final Fantasy. So far although the game is a little slower than I’m used to it does become addicting after a bit. I’ve still not decided exactly how I’m going to play it. Which classes that I want to focus on, what crafting that I plan on doing etc. I will be ordering it so I’ll have a month or so to decide if it’s worth playing or not.

Enjoy your day.

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Rocky start to the Final Fantasy 14 open beta

Good morning – well I tried yesterday at ten pm to get a beta key. The server was slammed and so unfortunately I wasn’t able to get one. I tried till about 1030 or so and got tired of watching my browser try to get to another page. This morning things didn’t go very smooth either but I did manage to get a key, log in and apply the key. One note sometimes it will give you an error – like it did when I was trying to get to the account log in – I refreshed the site and it worked. So if you get stuck on something then just keep trying and eventually you should be able to log in and get the key. We’ll work on trying it out some more this afternoon.

Enjoy your Thursday.

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Final Fantasy 14 beta – off again, on again

Final Fantasy
Image via Wikipedia

Well the Final Fantasy 14 beta appears to be on again, after it was off again. Originally it was scheduled to start yesterday at 10 pm East coast time. Yesterday morning they posted an announcement that there was a problem and the open beta would start at a later scheduled date. Today they have posted that the beta will start this evening at 10 pm east coast time. Apparently 10 pm must be a good time to start things in Japan, it doesn’t however do very much for my beauty rest… and I do need a lot of that.

Another thing that is a bit odd is everyone (even those folks that were in the Alpha beta testing) will need to get a new code in order to play. In all of the beta tests I’ve ever been in I don’t think I’ve ever seen that happen. In order to get a beta code you will neeed to sign up from a page… again at 10pm… again not real sure why they are doing it at the exact time that the beta test will be opening. So when the beta starts there won’t be anyone in the beta until you get a code. Joy. So I will be staying up till 10 pm and work on getting a code, then I will probably log in just to see how much fun it is and then I will probably go to bed. After all my day usually starts at 5am.

Access for the codes will probably come from here – http://entry.ffxiv.com/na/index.html

If you’ve been updating the program along they added a new update this morning.

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